To make best use of the Holy Band, when fighting Ryth, it is highly suggested that you obtain a hexagon gem with "on magic get The Holy Band is the best ring to use against him, as he will always be vulnerable to Holy. If you don't have these, since Ryth will only have 7 elemental defenses, just apply the one he is not using to your weapon. He and Saydhi are the only Deathless without spectrum defense. If you do not want to spend money buying an elemental gem every time you fight him, a Rare Spectrum Gem (when you forge a Rare Fire, Ice, and Water Elemental Attack Gems together) or a Rare Darkfire Gem (when you forge a Rare Shock, Poison, and Wind Elemental Attack Gems together) should do the trick for you. This fury chain is a bit slower than the others, and the first slash can be parried, ending the fury chain altogether. He proceeds to slash upwards, to the player's left, and again out of the upper left corner.
His third fury chain is a back-flip followed by a front-flip in which Ryth slashes down at the player. This is followed by a diagonal slash from the upper right corner of the screen. The second is very deceitful due to his very fast speed in his kick. After landing, he stabs the player and continues to spin around and swipe to the player's right. He jumps into a mid-air barrel roll, kicking the player several times. His first fury chain is confusing and cannot be dodged without dual weapons. He is the only enemy known to wield a similar weapon that the player must equip to fight him, other than Xyloto. He also carries a heavy version of the Solar Trans-LX with a unique black-and-purple blade (the same color as a Solar-Trans Weapon equipped with a Dark elemental gem, although his weapon does not deal Dark damage), much like the Exo-Pilot titan carries the Arual double-handed. Ryth uses a black version of the EXO Armor and EXO Helm, with a purple vertical light in the middle of his mask. Ryth is also present in the Deathless Mode of Infinity Blade III. The one element he is exposed to is randomized in each encounter, although he never has spectrum defence, and is always vulnerable to a Darkfire or Spectrum gem, for game balance purposes. On any occasion after the first battle, he is immune to seven out of eight elements (however, sometimes he'll be immune to all the eight elements except for Holy and crystal). Ryth can only be battled if Siris or Isa is wielding a Solar Trans weapon. Most high-leveled players tend to avoid battling Ryth altogether.
Ryth also boasts the greatest health and damage increase per time you fight him, which makes him considerably harder to defeat than any other enemy the more times you fight him. Ryth has the highest starting level of any enemy in both Infinity Blade II and Infinity Blade III, at levels 10 respectively. This might be attributed to his combat prowess since he is able to deal the highest damage of any boss while wielding an "empty" Solar-trans Blade.
#Infinity blade ryth series
Also, he is the only enemy in the entire series who never deals any elemental damage, despite wielding Solar Trans Weapons which capitalize on elemental attacks. Ryth has the unique ability of nullifying the effects of potions and gems. Ryth is a unique opponent in many ways: he is the only enemy to wield Solar Trans Weapons and the only Deathless to own a spaceship besides Galath. If Ryth wins the fight, he bows respectfully to Siris like most regular enemies do. He states that he has no care for the Great Pact or Siris's activities in Saranthia, and that he longs for an opponent who can stand up to him. Ryth is only interested in fighting worthy opponents for sport. Ryth is a very powerful duelist found in Infinity Blade II and Infinity Blade III.